1424 Dice

Qualify with at least one 1 and one 4. Score = sum of the other 4 dice. Lock at least 1 die before each reroll. When 5 dice are locked, the next roll ends the turn.

Round 1
Pot 0
Player 1

Tap dice to lock them. You must lock at least 1 die before each reroll. Locked dice move to the center.

Locked Dice

Tip: lock 1 and 4 to qualify, then chase high dice for points.

Roll Area

Roll # 0
Locked this roll? No

Round Scores / Tokens